Post by Dungeon Master on Oct 25, 2018 11:21:59 GMT -5
Every young wizard and witch has to have some type of magical race they were born to.
Muggle Born
This race is for the wizard or witch that were born to two non-magical parents.
Muggle Borns traits:
Ability Score Increase. Your Strength and Dexterity score each increases by 1.
Speed. 30 Feet
Low Blow. If you roll a natural one you get a second chance to roll again.
Half Blood
This race is for the wizard or witch that were born to one non-magical parent and one magical parent.
Half Born triats:
Ability Score Increase. Your Wisdom and Charisma score each increases by 1.
Speed. 30 Feet
Advantage. You get an advantage on all attack rolls.
Pure Blood
This race is for the wizard or witch that were born to two magical parents.
Pure Blood traits:
Ability Score Increase. Your Wisdom and Intelligence score each increses by 1.
Speed. 30 Feet
Language. You get to learn an extra language.
WereCreature
This race is for the wizard or witch that were born to either one non-magical/magical parent and a Were parent.
WereCreature Traits:
Ability Score Increase. Your Strength and Dexterity score each increses by 1.
Speed. 30 Feet
Werecreature List and Traits:
[li]WerePanther[/li]
[li]WereEagle[/li]
[/ul]
Muggle Born
This race is for the wizard or witch that were born to two non-magical parents.
Muggle Borns traits:
Ability Score Increase. Your Strength and Dexterity score each increases by 1.
Speed. 30 Feet
Low Blow. If you roll a natural one you get a second chance to roll again.
Half Blood
This race is for the wizard or witch that were born to one non-magical parent and one magical parent.
Half Born triats:
Ability Score Increase. Your Wisdom and Charisma score each increases by 1.
Speed. 30 Feet
Advantage. You get an advantage on all attack rolls.
Pure Blood
This race is for the wizard or witch that were born to two magical parents.
Pure Blood traits:
Ability Score Increase. Your Wisdom and Intelligence score each increses by 1.
Speed. 30 Feet
Language. You get to learn an extra language.
WereCreature
This race is for the wizard or witch that were born to either one non-magical/magical parent and a Were parent.
WereCreature Traits:
Ability Score Increase. Your Strength and Dexterity score each increses by 1.
Speed. 30 Feet
Werecreature List and Traits:
- WereWolf
- Keen Senses. You have advantage on Wisdom(Perception) checks that rely on hearing or smell.
[li]WerePanther[/li]
- Pounce. Head straight for a target that is 20 feet away. Target must succed on a DC 12 strength saving throw or be knocked prone. If target is knocked prone you get a second chance to attack.
[li]WereEagle[/li]
- Flight. You have the ability to fly up to 60 feet.
[/ul]